CHARACTERS FOR "DIGNITY" GAME

These are the characters I made for the TBA game "Dignity".
Each one took me 8 days of 8 hours each.
10k tris & 1024x1024 Diffuse/alpa/specular/gloss/normal maps.
Each one is composed by 3 pieces for a better costumization: head, hair, body
Each one was made with 3 color patterns for team colors. 
Concept given by the client exept for the male one that was made entirely by me.

Rendered in Marmoset Toolbag 2
Highpoly: Zbrush
Texturing:Zbrush/Photoshop
Lowpoly:3ds Max

 Mage class:
Rogue class:

 Knight class:
(Original concept without color change)

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